Tomb Raider
by Dean Kish
Angelina Jolie embraces the role of Lara Croft, which is one of the most successful video game
characters in history. But with the franchise quickly fading will the movie save this
marketing gem?
Lara Croft (Angelina Jolie) lives in a spacious English mansion outside of London. Aiding Lara
nnected to her missing or deceased father (Jon Voight). Through more secret messages left by
her father Lara begins to uncover there is a secret within the clock that could unlock time
itself. Unbeknownst to Lara, a secret society called the Illuminata has also decided to unlock
the power of the clock. Who will win the race to unlock time itself?
Like a lot of video game translations, “Tomb Raider” has a poor script and a lot of flash. The
dialogue is fuzzy at best as it thumps along trying to find a way to meld with the confusing
story. There is a lot of whisking to the Jolie’s face for a reaction and often a really cheesy
line. When you don’t have the dialogue you have flashes that will penetrate your head and give
you a migraine. There are a lot of flashes and I wasn’t sure what to make of some of it.
This is a pure example of badly using a gem of a character. In the original videogames of
Lara, the story masters laid out a long mythos of the character and told a really good
interactive story. These ideas and magic filtered into the two videogame sequels. This magic
and unique storytelling is no where to be found in the loud and confusing Hollywood version.
Hollywood’s biggest failure in bringing a videogame to the screen is that the people involved
don’t embrace the stories locked into the games. All Hollywood seems to see is the action and
conflict. Dwelling inside a lot of games of today is a very interesting story that never seems
to surface on celluloid. I believe that Hollywood believes that videogamers are nut-jobs who
lack very little intelligence. This lack of understanding has been blatantly obvious in such
films as “Dungeons & Dragons”, “Batman & Robin” and “Super Mario Bros”.
I was hoping Tomb Raider was going to be the first serious and interesting videogame
translation since it has such a rich and lush story. These hopes ignited into flames 15
minutes into this film. I was utterly astonished to see how far from our reality this film
travels as Lara fights robots and giant stone creatures. What happened to the intelligence of
the game where there are ancient traps, vicious wolves, and blood-thirsty natives? I mean if
we are supposed to believe in the myth of the “time-stopping” clock we need some sort of
reality to be centered in. As Indiana Jones’ father would say, “This isn’t archeology!!”
If I had made this film, I would have brought the film out like “Superman: The Movie” where
you tell the character’s origin and then get to what makes Lara tick. Then unveil her thirst
for knowledge and eventually deal with the father scenario. The only comic book and videogame
films that have worked are the ones that deal with the central character’s origin. This film
needed to be more spaced out and the action spread out. Since there is no origin it doesn’t
allow people who have no idea who, what or why Lara Croft does and acts they way she does. Why
does she bolt through the streets of London and burst into a very classy auction house dressed
like a biker chick?
I have read that this film needed massive editing and tweaks due to a negative early
screening. I also heard the version was 20 minutes longer and people complained of it being to
long. I am very curious to see this version since the editing in this cut often reminded me of
the badly edited “Avengers” film. This rush job is highly evident throughout.
I was a little disappointed at the casting of Jolie in the beginning and was always pulling
for Liz Hurley to get the role. But through the mess of this picture I found myself relating
to Jolie and her charisma. She does a wonderful job and I finally see what the casting people
saw in their choice. Jolie is the best part of this film, by far. I also loved seeing Chris
Barrie as Jolie’s butler. He is hilarious and I am sure that Brits will love seeing old
“Rimmer” on screen again. For people outside the UK, Rimmer is the character Barrie played on
the inventive and hilarious sci-fi series “Red Dwarf”. He was always a riot.
There are limited and isolated scenes that are littered through out the film that I liked but
none of those moments lasted very long before the film would cave in on itself. I am screaming
mad that they destroyed such an interesting character. I would have loved to have seen an
intelligent female-centered Indiana Jones-type series but alas I doubt that’s going to happen
with this incarnation.
(2 of 5) So Says the Soothsayer.
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